Rice University and Coursera offer an online course titled An Introduction to Interactive Programming in Python (Part 1). This Coursera Online Course is designed to help students with very little or no computing background learn the basics of building simple interactive applications.
In part 1 of this course, the basic elements of programming (such as expressions, conditionals, and functions) and then use these elements to create simple interactive applications such as a digital stopwatch will be introduced. Part 1 of this class will culminate in building a version of the classic arcade game “Pong”.
Deadline | : | 5 March 2018 |
Course Type | : | Online Degree |
Providers | : | Rice University & Coursera |
Course Level | : | Beginning |
Course Length | : | 5 Week |
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Syllabus for Interactive Programming in Python
Week 0 – Statements, expressions, variables
Understand the structure of this class, explore Python as a calculator
Week 1 – Functions, logic, conditionals
Learn the basic constructs of Python programming, create a program that plays a variant of Rock-Paper-Scissors
Week 2 – Event-driven programming, local/global variables
Learn the basics of event-driven programming, understand difference between local and global variables, create an interactive program that plays a simple guessing game
Week 3 – Canvas, drawing, timers
Create a canvas in Python, learn how to draw on the canvas, create a digital stopwatch
Week 4 – Lists, keyboard input, the basics of modeling motion
Learn the basics of lists in Python, model moving objects in Python, recreate the classic arcade game “Pong”